Upgrade 1.19  September 8, 2001


To install this patch, unzip SBUpgrade119.zip to a temporary folder, and 
then run SBUpgade119.exe.
You must insert the original Steel Beasts CD into the CD drive in order
to install this patch.

YOU MUST HAVE V1.14 OR GREATER INSTALLED BEFORE INSTALLING THIS PATCH!


!!!!!!!!!!!!!!!  WARNING !!!!!!!!!!!!!!!!!!!!!!!!!!!!
Make sure you back up any scenario files and maps that you
want to keep before installing this patch, since Some scenarios 
have been updated in this patch.




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********************  New Features  ************************

- Adjusted M1A1 fire control system, based on new information.
	It should now be easier to gun with the M1A1, compared
	to v1.17.

- Improved the "active" armor modeling of the T-80 and T-72.  
	The T-80 armor should now be weaker at times, especially
	after multiple hits.

- Modified joystick response for easier tracking.

- Improved transfer rate of scenario files for multiplayer
	games.

- Added joystick centering feature.  Press Shift+J to make
	the current joystick position the center.

- An ammunition summary for both red and blue is now
	displayed at the end of the briefing text.

- Infantry will try harder to stay near woods.  

- Infantry will now discover mine fields.

- Modified more missions to take advantage of new features
	of v1.17.

- Added new missions.

- Added and updated the documents on ammunition.  These are
	in the docs folder.

- Player's records are now also written to a plain text format.
	You can find it in the misc/records folder. The 
	information in the text file is the same as that
	shown in the Records menu, and in the same order.

- Vehicles on rough terrain will now go a little slower.

- When testing a mission in the editor, the random variables
	used for the mission will be displayed at the end
	of the score.

- Computer-controlled units will call arty less aggressively now.

- The LOS F1 view now has a bino view (press N) and strafe 
	left/right (press A/D).

- Modified ammo and smoke grenade load-outs for various tanks 
	to make	more accurate.

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********************  Bug Fixes  ************************

- Fixed bug that, on rare occasions, caused a round to go 
	through a vehicle.

- Corrected the size of the M1A1 GPS reticle, which was 
	slightly incorrect.

- Tanks will be more willing to cross shallow water now.

- Computer TC will no longer override forever if the target 
	is very close and moving very fast.

- Dismounted infantry will no longer try to set in front of
	their IFV, when given a route that is behind their IFV.

- FISTVs, medics, and arty spotters created in older missions
	are now selectable in multiplayer games.

- The computer TC on the Leopard will no longer have problems
	overriding if a human gunner has the dynamic lead
	pressed when the TC overrides.

- Various types of impossible damages have been eliminated
	(e.g., smoke grenade damage on a Humvee.)

- Computer gunner's will now re-lase if they had an 
	invalid range (flashing 0s) previously entered.

- In multiplayer games, only the highest ranking player on either
	side can set triggers for his side.
